With the shifters taken care of and the leader’s body serving as food for scavengers at the base of the cliff, we resumed the journey to Zilargo. We arrived without further incident. upon arrival we began our search for the mysterious name that was found by the lanterns. Rumia and my search through the canals bore no fruit other than providing me with an opportunity to be upon a boat once more. Alden, with his unconventional method of wearing the name upon his attire and wandering the town, did attract the notice of the embassy from Aundair. The name was that of their ambassador and we were told that she would be hosting a masquerade the following night and, provided that we had an invitation, we could speak with her then. We then split up into several groups to search for a way into the masque.
Alden made himself known to family, and not fully trusting in his competence and being a half-elf myself, I accompanied him. Gurney wandered to speak with the guards who would be manning the doors, and Stickpin went in search of his contacts within the city. Rumia needed to commune with herself and her gods and who knows what Nameless gets himself up to. Alden and I convinced the leader of the local D’Lyrandars to give us his ticket, Gurney got a job running security which should make the process of getting into the masque more convenient, and Stickpin is going to sneak as he does best.
With our entrances secured we went in search of a seamstress to assist with the making of our costumes. I decided upon a mermaid theme, replete with gauze and sequins, and was accompanied by the Lord of Storms wearing the guise of a thunderstorm. I am now seated in the cab of a very fancy carriage waiting. I shall never understand the mind-set of these fancy people sit in line waiting to impress